Map

Subnautica 2 Route Planning Guide

A route-planning guide for early directions, landmarks, depth risk, return checks, and Early Access caveats.

Last updated: May 18, 2026 Early Access guide

Based on the current Subnautica 2 Early Access build. Routes, recipes, and balance may change in future updates.

Original route notebook illustration with compass, depth, hazard, equipment, and check symbols
Original route notebook illustration, for readability.

Quick info

Version
Early Access, last reviewed May 18, 2026
Best use
Compare direction, landmarks, oxygen, and route risk
Visual status
Original explanatory illustrations only
Caveat
Not a complete coordinate map

Quick answer

Use this page as a route planner, not a full map. The useful launch-build details are direction from the Lifepod, obvious landmarks, oxygen pressure, required tools, and whether the trip is worth marking with a beacon.

  • Start every route from a known landmark such as the Lifepod, Welcome Center, Old Habitat, or Cicada Wreck.
  • Carry a Scanner when visiting ruins, wrecks, or abandoned bases.
  • Turn back when the route needs a tool you have not unlocked yet.
  • Place beacons only after you know a location solves a recurring problem.

Route planning checklist

For launch, this page intentionally avoids claiming to be a complete map. Use it to compare starter resource routes, fragment hunts, base candidates, and dangerous detours by preparation needs.

  • Goal: resource run, blueprint scan, base site, or story objective.
  • Start: Lifepod, Old Habitat, Welcome Center, or another clear landmark.
  • Direction: compass bearing or plain direction when available.
  • Requirement: Scanner, Habitat Builder, Sonic Resonator, Repair Tool, Tadpole, oxygen upgrade, or heat tolerance.
  • Abort signal: low oxygen, heat damage, hostile route, blocked door, or missing tool.

References

Route Planning FAQ

Does Subnautica 2 have an official map?

This fan site treats map data as Early Access-dependent. Use route notes as guidance and check the latest update notes when something changes.

Why are the visuals illustrations?

Original illustrations improve readability without implying that an image is a real game location or official map.